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👌 Wrote down some notes during Deep Dive
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@ -108,6 +108,7 @@ public class Shell {
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Checks if a file exists at a certain path.
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Checks if a file exists at a certain path.
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Used to be done with a shell command, now uses the native FileManager class instead.
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Used to be done with a shell command, now uses the native FileManager class instead.
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*/
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*/
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// TODO: To be moved
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public static func fileExists(_ path: String) -> Bool {
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public static func fileExists(_ path: String) -> Bool {
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let fullPath = path.replacingOccurrences(of: "~", with: "/Users/\(Paths.whoami)")
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let fullPath = path.replacingOccurrences(of: "~", with: "/Users/\(Paths.whoami)")
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return FileManager.default.fileExists(atPath: fullPath)
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return FileManager.default.fileExists(atPath: fullPath)
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@ -23,6 +23,7 @@ class App {
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}
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}
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/** Whether the app is busy doing something. Used to determine what UI to display. */
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/** Whether the app is busy doing something. Used to determine what UI to display. */
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// TODO: Remove this, and always use PhpEnv.shared.isBusy
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static var busy: Bool {
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static var busy: Bool {
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return PhpEnv.shared.isBusy
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return PhpEnv.shared.isBusy
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}
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}
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@ -24,7 +24,7 @@ class Valet {
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/// Whether we're busy with some blocking operation.
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/// Whether we're busy with some blocking operation.
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var isBusy: Bool = false
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var isBusy: Bool = false
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/// When initialising the Valet singleton, extract the Valet version and assume no sites loaded.
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/// When initialising the Valet singleton assume no sites loaded. We will load the version later.
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init() {
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init() {
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self.version = nil
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self.version = nil
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self.sites = []
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self.sites = []
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